Out of all the weapons classified as "assault rifles" in Far Cry 2, the AR-16 and the AK-47 are the only weapons that are actually assault rifles in real life.It was added in the final release of the game. In some early screenshots of the game, the AR-16 didn't have the green dot scope.This is also evident in the real life AR-15 which has been known to jam in dusty conditions. The reason why the AR-16 has poor reliability may due to the fact that it is heavily modified or that it is not made for desert combat situations.In this gun's jamming animation the player removes an unfired bullet from the gun's chamber, but no ammo is depleted.In early builds of the game, the AR-16 features a rear sight that closely resembles those on its namesake (sans accessory rail).The in game model is largely based on a heavily modified AR-15 or M16 variant. In reality, the AR-16 was a prototype battle rifle chambered for 7.62x51mm that never entered production.
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The reliability upgrade does help mitigate this to large degree, but you should still swap out your rifle for a new one whenever possible. The weapon's reliability is poor, with the G3KA4 being the only assault rifle with worse reliability. Players will also probably find they use much less ammo thanks to the weapon's great accuracy making solid hits and headshots much easier. The odds are good that the player will find they are putting more enemies into a wounded/kneeling state than ever before due to minimal overkill. Most players should find it quite easy to fire single rounds for accurate long range shooting. The 3 round burst can be controlled by the player depending on how long they hold the trigger. The accuracy and reliability upgrades are highly recommended in order to achieve this performance however. It is almost in a class of its own, being able to somewhat fill the role of both assault weapon and a sniper rifle. The accuracy its sight grants, combined with its burst fire functionality make this weapon extremley powerful when compared to the other ARs. The dot on the scope is illuminated and will stay bright green even in darkness, making the AR-16 ideal for use at night. The reflex sight/scope is a unique feature of the AR-16. This can be countered by pairing it with an SMG or LMG to use at close range. However, its burst fire less effective at a close range, especially when being swarmed by multiple enemies. It is superb in accuracy and its grouping maintains fairly well even at long range. This weapon is ideal for those who enjoy shooting from a distance.
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Usually, it takes just one full burst to kill an enemy. The AR-16 is a lightweight, three-round-burst assault rifle. In addition, enemies will start to carry it after the first faction mission of Act 2.Ī used AR-16 can be found in the safe house during the assassination of a UFLL official at the Cattle Ranch house in Act 1. The AR-16 becomes available after completing the second weapon shop mission in Act 2. The lighter 5.56x45mm NATO AR-18 fared much better, the AR-16 never left the prototype stage. Like the M16A2 rifle used by the United States military, it fires a three-round burst when the trigger is pulled. The AR-16 is an assault rifle designed by Eugene Stoner for ArmaLite Company to replace the AR-10 and AR-15 rifles.