This is why ET clans are always trying to use file names beginning with “z” or “zz”. This means that, if you created an additional style file and you name it like this: “mystyle.pk3” and it contains changed basic ET files, your game will not apply them, because the “m” letter (from ‘mystyle’) is before the “p” (from ‘pak0’).
#Pk3 file mod#
There's a few options out there, but for the purpose of this tutorial, we'll be using CeeJay's hi-res/enhancement pack, a mod that upgrades the textures, sprites, and sound effects to match. Of course if there are new settings or skin files the game will read and apply, even if those files are not making part of the game’s basic files. pk3 files much like its brethren ZDoom, so if you're familiar with Doom mods, you'll have an easier time with Wolf 3D mods. If he cannot find in the first what he needs for the game it reads from the next one and combines them until he finds all he needs. The Enemy Territory game always reads these pk3 files starting from z-a (z, y, x … c, b, a) and uses the scripts and skin images from the first pack files. The most important pk3 files of ET (in the general style changing point of view) are these: But be sure that you are using the same original file names as ET does (of course you can also use additional files). If you ever interested to add some new “style” to your game on your server, just create additional pk3 files and place the image or script files there. After saving just copy it back to the Enemy Territory folder.Īfter “opening” a pk3 file you can see a lot of folders and files (script, menu, dat, cfg, txt, image and else). The best would be to create a backup of the pk3 file, then make a copy in a work folder and edit that one. You must understand, however, that to the game it makes no difference whether a file is in a normal folder in the Main folder or if it's in a. This not only keeps things organized but also condenses the file sizes.
pk3 files, which are also in the Main folder.
#Pk3 file install#
They contain ET basic -, map -, skin – and setting files.Īll these pk3 files are editable ones, but be careful with these and make sure you created a backup copy of them before editing! If you make a mistake in one of the important pk3 file, your game will never start again and needs a fresh install to be able to play again. The reason for this is because everything else is stored away in. They are located in your etmain, jaymod, etpro, noquarter folders. Pk3 files are the basic packed files of the Wolfenstein Enemy Territory game.